Yet again, apologies for my silence.
I have no excuse but for the fact I haven’t been writing. Instead I have been beta-reading/editing a gal’s Mass Effect fan fiction. Which lends itself to this post as it did the last.
Yes, its another pro and con list. I like them.
Basically the list from last week. In this case I’m talking about writing with no plan
– The world is your oyster. You can do whatever you want. It’s your sandbox and you are king, god, CEO.
– Nothing is out of bounds, so long as it makes sense/fits in your world
– Progress can stagnate when you don’t have a road map.
– If you change or add something midway through going back and adding it can be migraine inducing.
– You have to rely on your brain or ongoing notes to keep physical descriptions, personality/speech quirks, places, maps, etc straight in your work.
– Since nothing is set in stone you can play around with thoughts/ideas/side plots you wouldn’t ordinarily do while writing.
– If you make major changes late in the game, notes are easily added to change earlier chapters.
– You can explore ideas in full before committing to them.
– It’s easy to ‘burn out’ and feel like the actual writing is like pulling teeth.
– It is also easy, in the writing, to feel like the plot is ‘locked in’ and no changes can be made.
– The world and characters and story are already there. No creation needed.
– Editing is so easy. You’re polishing, prettying and perfecting.
– Big changes are a big responsibility. Hell, even small changes have long reaching effects. Try removing even a side character and it’s a pain.
– It’s easy to get bogged down in the details.
– It’s hard to come to terms with the fact that it’ll never be perfect. There’s always something that can be fixed. The trick is knowing when to stop fixing.